Tag: gamemastering

Gamemastering Complex Published Settings

Complex published settings like the post-post apocalypse of Degenesis, the magical world of Glorantha, or the transhumanist future of Eclipse Phase can be intimidating for game masters. But running campaigns in such settings can also be tremendously rewarding. What follows are lessons learned from my own campaigns that should help you set up and run one of your own. Read more

Master of the Game: Erwan Roudaut

As the (unofficial until quite recently) Community Manager for Degenesis: Rebirth, Erwan has been a highly visible ambassador for the game. In recorded game sessions he always appears calm and collected. He’s also very active on the Degenesis Discord and has an encyclopedic knowledge of the game. So it was a no-brainer to ask him how he runs his sessions, and he kindly answered my questions.


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Master of the Game: Liam from Mud & Blood Podcast

Master of the Game explores the nuts and bolts of how gamemasters run their games. What games do they play and what tools do they use to run ’em?

Liam (aka Boganova), is one of the hosts of Mud & Blood, a podcast that focuses on grim, gritty games. I have been continually impressed with his approach to gamemastering, and he graciously accepted my invitation to share his GMing setup. Read more