Tag: gamemastering

Master of the Game: Erwan Roudaut

As the (unofficial until quite recently) Community Manager for Degenesis: Rebirth, Erwan has been a highly visible ambassador for the game. In recorded game sessions he always appears calm and collected. He’s also very active on the Degenesis Discord and has an encyclopedic knowledge of the game. So it was a no-brainer to ask him how he runs his sessions, and he kindly answered my questions.


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Master of the Game: Liam from Mud & Blood Podcast

Master of the Game explores the nuts and bolts of how gamemasters run their games. What games do they play and what tools do they use to run ’em?

Liam (aka Boganova), is one of the hosts of Mud & Blood, a podcast that focuses on grim, gritty games. I have been continually impressed with his approach to gamemastering, and he graciously accepted my invitation to share his GMing setup. Read more

Three for Thursday: RPG-Adjacent Podcasts

Sometimes the most useful worldbuilding ideas don't come from standard RPG sources.You can find hundreds of podcasts covering all manner of tabletop RPG subjects, from how to optimize a Pathfinder character to storygame actual plays. But some of my favorite RPG inspiration comes from what I call RPG-adjacent podcasts.

Some of them touch on RPGs directly from time to time, but mostly I enjoy them because they help me see the world a bit differently, which is always helpful for a game master. I also get some of my best GM ideas by piecing together bits and pieces from these shows. Read more

Gamemastering Inspiration from The 100

In The 100 decisions made by the central characters have serious consequences


The 100 is a post-apocalyptic TV show with an intriguing premise: Survivors of a global nuclear apocalypse have stayed alive in a space station for generations. They believe the planet below them to be uninhabitable until they send group of 100 juvenile delinquents to ground, who discover that they’re not alone.

The 100 invites criticism. Somehow humans stayed alive in space for generations without any muscle degradation or loss of bone mass. Finicky technology keeps working for decades without fail. Almost everyone is hawt. You get the idea.

But it’s also a show that provides lessons for running a campaign in a setting where scarcity pushes factions and individuals into repeated conflict. Five seasons in, here are a few of the things about the show that fascinate and inspire me as a GM: Read more

Actually You’re an NPC in My World

Barbers are everywhere. So are NPCs.

Today my barber told me the story of how he and his wife traveled across the country back in 1969. He recounted every city they went to, in sequence. He told me the names of the hotels they stayed in, and what specific part on their VW bus needed replacing when they swung up to Montreal.

I’ve been a steady client for years, and the precision of his memory astounds me. I can’t remember what I did last Friday, and he can recall what day of the week it was when he watched the moon landing on TV. His powers of recall are mind-boggling .

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