In books, TV, and movies, dialogue can transport us to other worlds. So what can tabletop roleplaying take from their example?
Really, you will. No matter what you do, when you play a tabletop roleplaying game, you’ll misinterpret the rules. You’ll create a character that just doesn’t mesh with the rest of the PCs. You’ll make the wrong choice. You’ll introduce something as a gamemaster that will make your players look at you like you’re out of your mind. Read more
TL;DR — This is a nutrient-rich blend of rules additions, lore, and guidance that will help players and the GM create better DEGENESIS campaigns. Whether you’re a DEGENESIS veteran or a newcomer, Artifacts is a must-have. In this review I’ll explain what it provides and give some examples of how it can be put to good use. Read more
Guest post by Gunsmile/Angelica
So you’ve heard about Degenesis: Rebirth. You don’t know too much about it, but it sounds interesting. You’ve convinced a friend to GM — or maybe someone more familiar with the game has offered to GM for you — and you’re getting ready for your first time playing it. Whether you’re a tabletop RPG veteran or someone completely new to the hobby, this guide will help you get started on your very first character. Read more
TL;DR: This 240-page book takes years of hard-won experience about how to make roleplaying awesome, and lays it out cleanly and clearly. It’s easy to read, easy to understand, and it provides enough details without becoming a chore to read.
Guest post by Erwan Roudaut
Tattoos are an important part of my life. I am tattooed, I have frequented many tattoo artists, and I worked in this field for two years when I was still doing my studies. I made a documentary on one of the most prominent artists in the history of tattooing in France, and I also hosted a show called Color My Skin on YouTube during those two years.