Mutant: Year Zero

Mutants scour the ruins and work to build a thriving ark, but there are dangers in the wastelands of the old world!

The Ark is small, but it’s your home, and you all need each other to build a better future. You bring special abilities to the group, and together you‘ll brave the irradiated, contaminated dangers of The Zone.

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In 2014 Fria Ligan (aka Free League) published an English translation of the Mutant: Year Zero variant of the highly-successful Swedish Mutant franchise. Since that release Fria Ligan has released several adventures and other supplements in English. Modified Mutant: Year Zero mechanics also power several other Fria Ligan games, such as Alien, Coriolis, Forbidden Lands, Tales from the Loop, and Twilight: 2000.

Here’s how publisher Free League describes Mutant: Year Zero:

It’s time to venture out. To explore the Zone, to search for artifacts, for knowledge. To build, grow the land, seek out others, create a new civilization on the ruins of the old. Seek your origin.

What Fans Love About Mutant: Year Zero

  • You’re All Mutants – Unlike many post-apocalypse games in which mutations are possible, in Mutant: Year Zero they are integral to player characters’ ability to survive.
  • The Ark – Rather than roaming the wastelands as rootless vagabonds, characters are part of a well-defined community with a home they want to protect and nurture.
  • Dice, Cards, and Maps – The game uses special dice (included in the starter bundle, and normal dice may be used in their place) to resolve conflicts; cards for quick determination of threats, mutations, and artifacts; and a combination of pre-made maps and charts to aid gamemasters in populating the ruins outside The Ark.

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