First Look: Quest

This is a first look at the Quest tabletop RPG. It appears to have two primary design goals: to serve as an easy onramp for tabletop roleplaying newcomers, and to facilitate smooth online play. I won’t attempt to judge if it succeeds in those goals definitively, as I don’t believe it’s possible to issue such verdicts on a game I haven’t played. These are merely initial impressions as I dig into the game. Read more

You’re Gonna Screw Up

Really, you will. No matter what you do, when you play a tabletop roleplaying game, you’ll misinterpret the rules. You’ll create a character that just doesn’t mesh with the rest of the PCs. You’ll make the wrong choice. You’ll introduce something as a gamemaster that will make your players look at you like you’re out of your mind. Read more

A New Player’s Guide to Degenesis

Guest post by Gunsmile/Angelica

So you’ve heard about Degenesis: Rebirth. You don’t know too much about it, but it sounds interesting. You’ve convinced a friend to GM — or maybe someone more familiar with the game has offered to GM for you — and you’re getting ready for your first time playing it. Whether you’re a tabletop RPG veteran or someone completely new to the hobby, this guide will help you get started on your very first character. Read more

Learn to Play Degenesis: A Primer

The Degenesis core books are deliberately written to make absorbing the game a somewhat indirect process, an exploration rather than a linear download. While I enjoy this because it feels immersive, it’s also a challenge if you aren’t used to this approach. So if you want to learn to play Degenesis and are thinking about starting a campaign but feel don’t know where to start, read on. Read more